# ############################################################################# # # Copyright (c) 2000-2001 by Wayne C. Gramlich & William T. Benson. # All rights reserved. # # Permission to use, copy, modify, distribute, and sell this software # for any purpose is hereby granted without fee provided that the above # copyright notice and this permission are retained. The author makes # no representations about the suitability of this software for any purpose. # It is provided "as is" without express or implied warranty. # # This is the code that implements the In8 RoboBrick. Basically # it just waits for commands that come in at 2400 baud and responds # to them. See: # # http://web.gramlich.net/projects/robobricks/in8/index.html # # for more details. # # ############################################################################# processor pic12c509 cp=off wdte=on mclre=off fosc=intrc # Define processor constants: constant clock_rate 4000000 constant clocks_per_instruction 4 constant instruction_rate clock_rate / clocks_per_instruction # Define serial communication control constants: constant baud_rate 2400 constant instructions_per_bit instruction_rate / baud_rate constant delays_per_bit 3 constant instructions_per_delay instructions_per_bit / delays_per_bit # Define some registers: register osccal 5 constant osccal_unit 0x10 # Define port bit assignments: port porta a bits_and_byte read_write_static pin out0 porta 0 write_only pin out1 porta 1 write_only pin out2 porta 2 write_only pin in3 porta 3 read_only pin serial_in porta 4 read_only pin serial_out porta 5 write_only string_constants { id = 1, 0, 10, 0, 0, 0, 0, 0, 0r'16', 4, 0s'In8A', 15, 0s'Gramlich&Benson' } # Define some globals: global inputs byte global complement byte # Interrupt masks: global interrupt_enable bit global interrupt_pending bit global receiving bit global falling byte global high byte global low byte global raising byte # For now put all the smaller routines first so that they can live # within the first 256 bytes of main memory. The PIC12C5xx chips # can only call routines that are within the first 256 bytes (i.e. # the first half) of the code page. procedure get_byte { arguments_none returns byte # Wait for a character and return it. # The get_byte() procedure only waits for 9-2/3 bits. That # way the next call to get_byte() will sychronize on the start # bit instead of possibly starting a little later. variable count byte variable char byte # Wait for start bit: receiving := 1 while (serial_in) { call delay() } # Clear any iterrupt being sent: serial_out := 1 # Skip over start bit: call delay() call delay() call delay() # Sample in the middle third of each data bit: char := 0 count_down count 8 { call delay() char := char >> 1 if (serial_in) { char@7 := 1 } call delay() call delay() } # Skip over 2/3's of stop bit: call delay() call delay() return char } procedure put_byte { argument char byte returns_nothing # This procedure will send {char} to {serial_out}. variable count byte # {receiving} will be 1 if the last get/put routine was a get. # Before we start transmitting a response back, we want to ensure # that there has been enough time to turn the line line around. # We delay the first 1/3 of a bit to pad out the 9-2/3 bits from # for get_byte to 10 bits. We delay another 1/3 of a bit just # for good measure. Technically, the second call to delay() # is not really needed. if (receiving) { receiving := 0 call delay() call delay() } # Send the start bit: serial_out := 0 call delay() call delay() call delay() # Send the data: count_down count 8 { serial_out := char@0 char := char >> 1 call delay() call delay() call delay() } # Send the stop bit: serial_out := 1 call delay() call delay() call delay() } procedure delay { arguments_none returns_nothing uniform_delay instructions_per_delay # This procedure delays for 1 third of a bit time. It is responsible # for reading the inputs and dealing with interrupts. variable changed byte variable previous byte variable not_inputs byte variable counter byte watch_dog_reset # Clear the select bits: porta := porta & 0xf8 inputs := 0 if (in3) { inputs@7 := 1 } out0 := 1 if (in3) { inputs@6 := 1 } out1 := 1 if (in3) { inputs@4 := 1 } out0 := 0 if (in3) { inputs@5 := 1 } out2 := 1 if (in3) { inputs@1 := 1 } out0 := 1 if (in3) { inputs@0 := 1 } out1 := 0 if (in3) { inputs@2 := 1 } out0 := 0 if (in3) { inputs@3 := 1 } out2 := 0 # Deal with interrupts: not_inputs := inputs ^ 0xff changed := inputs ^ previous if ((low & not_inputs) | (high & inputs) | (changed & inputs & raising) | (changed & not_inputs & falling) != 0) { interrupt_pending := 1 } # Remember current inputs for next time around: previous := inputs # Send an interrupt if interrupts are enabled: if (interrupt_pending && interrupt_enable) { # Shove serial out to low to indicate an interrupt: interrupt_enable := 0 serial_out := 0 } } # The main routine can span the 256 byte boundary: origin 0x200 bank 1 procedure main { arguments_none returns_nothing # This is the main program that is responsible for processing commands # from the master. variable command byte variable glitch byte variable id_index byte variable result byte # Let ROOT=http://web.gramlich.com/projects/robobricks. # For Threshold4A specific commands see: # ROOT/threshold4/rev_a/index.html # For shared commands see: # ROOT/specifications.html#Software_Protocol # For shared interruptcommands see: # ROOT/specifications.html#Interrupts complement := 0 interrupt_enable := 0 interrupt_pending := 0 falling := 0 high := 0 low := 0 raising := 0 glitch := 0 id_index := 0 loop_forever { command := get_byte() switch (command >> 6) { case 0 { # Command = 00xx xxxx: switch (command >> 3) { case 0 { # Command = 0000 0xxx: switch (command & 7) { case 0 { # Read Inputs (Command = 0000 0000): call put_byte(inputs ^ complement) } case 1 { # Read Complement Mask (Command = 0000 0001): call put_byte(complement) } case 2 { # Read Low Mask (Command = 0000 0010): call put_byte(low) } case 3 { # Read High Mask (Command = 0000 0011): call put_byte(high) } case 4 { # Read Raising Mask (Command = 0000 0100): call put_byte(raising) } case 5 { # Read Falling Mask (Command = 0000 0101): call put_byte(falling) } default 7 { # Do Nothing (Command = 0000 011x): } } } case 1 { # Command = 0000 1xxx: switch (command & 7) { case 0 { # Read Raw (Command = 0000 1000): call put_byte(inputs) } case 1 { # Read Complement (Command = 0000 1001): complement := get_byte() } case 2 { # Read Low (Command = 0000 1010): low := get_byte() } case 3 { # Read High (Command = 0000 1011): high := get_byte() } case 4 { # Read Raising (Command = 0000 1100): raising := get_byte() } case 5 { # Read Falling (Command = 0000 1101): falling := get_byte() } default 7 { # Do Nothing (Command = 0000 111x): } } } default 7 { # Undefine command; do nothing: } } } case 1 { # do nothing (Command = 01xx xxxx): } case 2 { # Do nothing (Command = 10xx xxxx): } case 3 { # Command = 11xx xxxx: switch ((command >> 3) & 7) { case 0, 1, 2, 3, 4 { # Command = 1100 xxxx or 1110 0xxx: # Do nothing: } case 5 { # Read Interrupt Bits (Command = 1110 1111): if ((command & 7) = 7) { # Return Interrupt Bits: result := 0 if (interrupt_enable) { result := result | 2 } if (interrupt_pending) { result := result + 1 } call put_byte(result) } } case 6 { # Shared Interrupt commands (Command = 1111 0xxx): switch (command & 7) { case 0, 1, 2, 3 { # Set interrupt bits (Command = 1111 00ep): interrupt_enable := command@1 interrupt_pending := command@0 } case 4, 5 { # Set Interrupt Pending (Command = 1111 010p): interrupt_pending := command@0 } case 6, 7 { # Set Interrupt Enable (Command = 1110 011e): interrupt_enable := command@0 } } } case 7 { # Shared commands (Command = 1111 1xxx): switch (command & 7) { case 0 { # Clock Decrement (Command = 1111 1000): osccal := osccal - osccal_unit } case 1 { # Clock Increment (Command = 1111 1001): osccal := osccal + osccal_unit } case 2 { # Clock Read (Command = 1111 1010): call put_byte(osccal) } case 3 { # Clock Pulse (Command = 1111 1011): call put_byte(0) } case 4 { # ID Next (Command = 1111 1100): if (id_index >= id.size) { id_index := 0 } call put_byte(id[id_index]) id_index := id_index + 1 if (id_index >= id.size) { id_index := 0 } } case 5 { # ID Reset (Command = 1111 1101): id_index := 0 } case 6 { # Glitch Read (Command = 1111 1110): call put_byte(glitch) glitch := 0 } case 7 { # Glitch (Command = 1111 1111): if (glitch != 0xff) { glitch := glitch + 1 } } } } } } } } }