/* This file is machine generated by stheaders: */ #ifndef STHEADERS_H #define STHEADERS_H #ifndef ROUTINE_INFO_TYPES #include "routine_info_types.h" #endif enum type__tag__enum { type__tag__enumeration, type__tag__record, type__tag__variant }; enum variable__flavor__enum { variable__flavor__unparam, variable__flavor__static, variable__flavor__block }; enum variable__kind__enum { variable__kind__argument, variable__kind__variable, variable__kind__return }; #define break___point(number) \ activation__object.breakpoint = number; \ if ((activation__object.breakpoints[number>>3] & (1 << (number & 7))) != 0) \ run__time__breakpoint() typedef struct activation__object__struct activation___object; typedef struct enumeration__object__struct enumeration___object; typedef struct instantiation__object__struct instantiation___object; typedef struct module__object__struct module___object; typedef struct object__object__struct object___object; typedef struct object__use__struct object___use; typedef struct need__entry__struct need___entry; typedef void (*print__param__routine)(void *, void *, void *); typedef struct print__proc__var__struct print__proc__var; typedef void (*print__unparam__routine)(void *, void *); typedef struct proc__var__type__struct proc__var__type; typedef struct record__object__struct record___object; typedef struct routine__object__struct routine___object; typedef struct routine__params__struct routine___params; typedef struct routine__use__struct routine___use; typedef struct run__time__struct *run___time; typedef struct signal__object__struct signal___object; typedef struct type__reference__struct type___reference; typedef enum type__tag__enum type___tag; typedef struct type__object__struct type___object; typedef enum variable__flavor__enum variable___flavor; typedef enum variable__kind__enum variable___kind; typedef struct variant__object__struct variant___object; typedef struct variable__object__struct variable___object; typedef union which__object__union which___object; struct activation__object__struct { int breakpoint; char *breakpoints; void *frame; activation___object *previous; routine___object *routine; }; struct enumeration__object__struct { int item_count; char **item_names; }; struct instantiation__object__struct { int parameters_count; type___reference **parameters; void *object_or_routine; instantiation___object *next; }; struct need__entry__struct { char *name; char *type_name; int parameter_count; type___reference **parameters; int is_routine; int offset; }; struct module__object__struct { char *package_name; char *module_name; char *file_name; char *generate_name; int generate_boundary; int object_count; object___object **objects; int type_count; type___object **types; int routine_count; routine___object **routines; int routine_uses_count; routine___use **routine_uses; int object_uses_count; object___use **object_uses; int initial_object_uses_count; type___reference **initial_object_uses; void **initial_object_addresses; }; struct object__object__struct { char *package_name; char *type_name; char *object_name; type___reference *object_type; int *bytes; int static_needs_count; need___entry *static_needs; int parameter_needs_count; need___entry *parameter_needs; void **object_pointer; instantiation___object *instantiations; }; struct object__use__struct { char *package_name; char *type_name; char *routine_name; type___reference *type; }; struct print__proc__var__struct { print__param__routine routine; void *block; }; struct proc__var__type__struct { void *(*routine)(void); void *block; }; struct record__object__struct { int field_count; char **field_names; type___reference **field_types; }; struct routine__object__struct { char *info; int *counts; routine__info__type routine_info; module___object *module; int variables_count; variable___object *variables; void *routine_address; routine___params *routine_params; }; struct routine__params__struct { int static_needs_count; need___entry *static_needs; void *static_need_object; int parameter_needs_count; need___entry *parameter_needs; int parameter_need_object_size; }; struct routine__use__struct { char *package_name; char *type_name; char *routine_name; int signature; }; struct signal__object__struct { char *name; int count; type___reference **value_types; }; struct type__reference__struct { char *name; int count; type___reference **parameters; }; struct variable__object__struct { variable___kind kind; char *name; int offset; variable___flavor flavor; void *print_routine; }; struct variant__object__struct { char *tag_name; type___reference *tag_type; int field_count; char **field_names; type___reference **field_types; }; union which__object__union { enumeration___object *enumeration; record___object *record; variant___object *variant; }; struct type__object__struct { char *package_name; char *type_name; int parameter_count; char **parameter_names; type___tag type_tag; which___object which; int routine_count; routine___object *routines; module___object *module; }; #endif /* STHEADERS_H */